Last Fall, the French demogroup Cocoon uncovered this beautiful ambient demo: Insight In An Unseizable World. Its technical features, including real-time fluid dynamics or screen space reflections, manage to stay humble a leave the full stage to the superb direction. The special attention given to transition is outstanding, and I invite you to see by yourselves.
Three years ago, the German demoscene group, Still, was releasing an experiment at shaping some of the work of late painter Victor Vasarely as animated figures in a tribute demo: Beta. The unusual style from a demoscene standpoint, extrapolating what his work would have been if it were animated, was a success.
Last week Still released another demo with a similar geometric style and a brilliant direction: Intrinsic Gravity. It serves as an invitation to the demoparty NVScene, to take place in San Jose, California, this March.
I recommend you these two demos, they are a pleasure to watch.
The filmmaker Tony Zhou is the author of an ongoing series of fascinating essays on analyzing film form: Every Frame a Painting. Covered in 5 to 10mn with a critical and passionate eye, his topics vary between directors, actors or single film scenes.
Every single one of them is worth watching, but my personal favorites are the study of the scene when Clarice Starling and Hannibal Lecter meet for the first time in The Silence of the Lambs, the analysis of Mickael Bay’s intense visual style, and the presentation (and praise) of Edgar Wright’s use of visuals to support comedy.
This video by the Harvard Natural Science Lecture Demonstrations, presents different experiments with schlieren photography. The complete description of the setup used, as well as the explanation of the effect, is also available on the associated web page.
The Portal series built a full game concept out of non euclidean spaces. Besides being great games, I think it is fascinating how true the tagline “Now you’re thinking with portals” is.
Here are two interesting experiments putting the person in different spaces than we are used to due to real world conditions. This video by Varun Ramesh demonstrates a non-euclidean ray tracer:
Update: Sylvain mentioned in comments that Carl Sagan explains those effects in the following video: