Tools of Love

Talking about The Toolsmiths and content creation, the single most impressive content creation workflow demonstration I have seen so far is probably the one they made a post about a few years ago.

In this video, Eskil Steenberg presents the tool he wrote for his game, Love. The tool gives an instant feedback and shows the results of modifications just as they go, while any concept of loading, saving, exporting, synchronizing or even file in general is gone, abstracted away.

Bret Victor – Inventing on Principle

The Toolsmiths, a blog focused on content creation tools for video games, mentioned this enlightening talk by Bret Victor. The first part has some thought provoking ideas for programmers and anyone in a creation process in general. This will certainly strike a chord or two if you’re in the demoscene or in the video game industry.