Insanely Twisted Shadow Planet is a 2D shooter with an outstanding visual style (and this is where my description ends since I am yet to try this game, even though I already bought it). In this 10mn video, Ryan Meyer explains how the camera system he wrote for the game works.
Here is a Tumblr blog someone mentioned yesterday on Twitter, that collects screenshots from various games (mostly indy, but triple A as well), thus giving a glimpse of various visual styles.
This project idea is excellent on so many levels… Too bad it’s only a simulation.
More information on the Vimeo page.
Sébastien Linage, who is a lead artist for Electronic Arts, published a video that completely nails what I value in rendering.
This video is just a montage of in game scenery shots from Need For Speed: The Run. There are no action scenes, no race, no cars running, no tires screaming: only a flyby through the environments crafted by the team who worked on this game. The scenes and the rendering are just that beautiful: beautiful enough so simply showing them with some soundtrack already makes a nice video.
Those guys really did an awesome job in that regard.