The camera work in the game Insanely Twisted Shadow Planet

Insanely Twisted Shadow Planet is a 2D shooter with an outstanding visual style (and this is where my description ends since I am yet to try this game, even though I already bought it). In this 10mn video, Ryan Meyer explains how the camera system he wrote for the game works.

When rendering is that beautiful

Sébastien Linage, who is a lead artist for Electronic Arts, published a video that completely nails what I value in rendering.

This video is just a montage of in game scenery shots from Need For Speed: The Run. There are no action scenes, no race, no cars running, no tires screaming: only a flyby through the environments crafted by the team who worked on this game. The scenes and the rendering are just that beautiful: beautiful enough so simply showing them with some soundtrack already makes a nice video.

Those guys really did an awesome job in that regard.