Intrinsic Gravity, by Still

Three years ago, the German demoscene group, Still, was releasing an experiment at shaping some of the work of late painter Victor Vasarely as animated figures in a tribute demo: Beta. The unusual style from a demoscene standpoint, extrapolating what his work would have been if it were animated, was a success.

Last week Still released another demo with a similar geometric style and a brilliant direction: Intrinsic Gravity. It serves as an invitation to the demoparty NVScene, to take place in San Jose, California, this March.

I recommend you these two demos, they are a pleasure to watch.

The camera work in the game Insanely Twisted Shadow Planet

Insanely Twisted Shadow Planet is a 2D shooter with an outstanding visual style (and this is where my description ends since I am yet to try this game, even though I already bought it). In this 10mn video, Ryan Meyer explains how the camera system he wrote for the game works.