{"id":68,"date":"2011-12-15T15:01:18","date_gmt":"2011-12-15T15:01:18","guid":{"rendered":"http:\/\/lousodrome.net\/blog\/light\/?p=68"},"modified":"2011-12-15T15:01:18","modified_gmt":"2011-12-15T15:01:18","slug":"a-trip-through-the-graphics-pipeline","status":"publish","type":"post","link":"https:\/\/lousodrome.net\/blog\/light\/2011\/12\/15\/a-trip-through-the-graphics-pipeline\/","title":{"rendered":"A trip through the Graphics Pipeline"},"content":{"rendered":"<p><a href=\"https:\/\/twitter.com\/rygorous\/\">Fabian Giesen<\/a>, known as <a href=\"http:\/\/www.farbrausch.com\/~fg\/\">ryg<\/a>, wrote during Summer a <a href=\"http:\/\/fgiesen.wordpress.com\/2011\/07\/09\/a-trip-through-the-graphics-pipeline-2011-index\/\">comprehensive series of articles diving into the graphics pipeline<\/a>. The read is dense and provides lots of details on what is (likely) happening under the hood, that will prove very useful to graphics programmers.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Fabian Giesen, known as ryg, wrote during Summer a comprehensive series of articles diving into the graphics pipeline. The read is dense and provides lots of details on what is (likely) happening under the hood, that will prove very useful &hellip; <a href=\"https:\/\/lousodrome.net\/blog\/light\/2011\/12\/15\/a-trip-through-the-graphics-pipeline\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[17],"tags":[43,42,41,44],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v20.13 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>A trip through the Graphics Pipeline &ndash; Light is beautiful<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/lousodrome.net\/blog\/light\/2011\/12\/15\/a-trip-through-the-graphics-pipeline\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"A trip through the Graphics Pipeline &ndash; Light is beautiful\" \/>\n<meta property=\"og:description\" content=\"Fabian Giesen, known as ryg, wrote during Summer a comprehensive series of articles diving into the graphics pipeline. 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