{"id":950,"date":"2015-03-08T08:25:58","date_gmt":"2015-03-08T08:25:58","guid":{"rendered":"http:\/\/lousodrome.net\/blog\/light\/?p=950"},"modified":"2015-03-08T08:25:58","modified_gmt":"2015-03-08T08:25:58","slug":"john-carmack-on-oculus-at-gdc-2015","status":"publish","type":"post","link":"http:\/\/lousodrome.net\/blog\/light\/2015\/03\/08\/john-carmack-on-oculus-at-gdc-2015\/","title":{"rendered":"John Carmack on Oculus at GDC 2015"},"content":{"rendered":"<p><a href=\"http:\/\/twitter.com\/ID_AA_Carmack\">John Carmack<\/a>, the CTO of <a href=\"http:\/\/www.oculus.com\/\">Oculus VR<\/a>, gave a talk at the <a href=\"http:\/\/www.gdconf.com\/\">Game Developers Conference<\/a> that just ended this week. Various topics are addressed, including the story behind Samsung&#8217;s <a href=\"http:\/\/www.samsung.com\/global\/microsite\/gearvr\/\">Gear VR<\/a> and what&#8217;s coming next, the democratization of virtual reality, the work on the API, the unsolved problem of controllers in VR, or the use of real-time ray tracing in VR.<\/p>\n<p><a href=\"http:\/\/www.twitch.tv\/oculus\/v\/3862049?t=2m45s\">John Carmack&#8217;s GDC 2015 talk<\/a>.<\/p>\n<p>It is a fairly long video (1h30), and as often with him, there are no pictures to see, just hear his personal views and insights on the work he is currently taking care of.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>John Carmack, the CTO of Oculus VR, gave a talk at the Game Developers Conference that just ended this week. Various topics are addressed, including the story behind Samsung&#8217;s Gear VR and what&#8217;s coming next, the democratization of virtual reality, &hellip; <a href=\"http:\/\/lousodrome.net\/blog\/light\/2015\/03\/08\/john-carmack-on-oculus-at-gdc-2015\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[17],"tags":[373,656,655,526,527,126,34,433,525,524],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v20.13 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>John Carmack on Oculus at GDC 2015 &ndash; Light is beautiful<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"http:\/\/lousodrome.net\/blog\/light\/2015\/03\/08\/john-carmack-on-oculus-at-gdc-2015\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"John Carmack on Oculus at GDC 2015 &ndash; Light is beautiful\" \/>\n<meta property=\"og:description\" content=\"John Carmack, the CTO of Oculus VR, gave a talk at the Game Developers Conference that just ended this week. Various topics are addressed, including the story behind Samsung&#8217;s Gear VR and what&#8217;s coming next, the democratization of virtual reality, &hellip; Continue reading &rarr;\" \/>\n<meta property=\"og:url\" content=\"http:\/\/lousodrome.net\/blog\/light\/2015\/03\/08\/john-carmack-on-oculus-at-gdc-2015\/\" \/>\n<meta property=\"og:site_name\" content=\"Light is beautiful\" \/>\n<meta property=\"article:published_time\" content=\"2015-03-08T08:25:58+00:00\" \/>\n<meta name=\"author\" content=\"Julien Guertault\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:creator\" content=\"@Zavie\" \/>\n<meta name=\"twitter:site\" content=\"@Zavie\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Julien Guertault\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"http:\/\/lousodrome.net\/blog\/light\/2015\/03\/08\/john-carmack-on-oculus-at-gdc-2015\/#article\",\"isPartOf\":{\"@id\":\"http:\/\/lousodrome.net\/blog\/light\/2015\/03\/08\/john-carmack-on-oculus-at-gdc-2015\/\"},\"author\":{\"name\":\"Julien Guertault\",\"@id\":\"http:\/\/lousodrome.net\/blog\/light\/#\/schema\/person\/a16a2a69d73eca763ffdf125c49eaa2f\"},\"headline\":\"John Carmack on Oculus at GDC 2015\",\"datePublished\":\"2015-03-08T08:25:58+00:00\",\"dateModified\":\"2015-03-08T08:25:58+00:00\",\"mainEntityOfPage\":{\"@id\":\"http:\/\/lousodrome.net\/blog\/light\/2015\/03\/08\/john-carmack-on-oculus-at-gdc-2015\/\"},\"wordCount\":105,\"commentCount\":2,\"publisher\":{\"@id\":\"http:\/\/lousodrome.net\/blog\/light\/#\/schema\/person\/a16a2a69d73eca763ffdf125c49eaa2f\"},\"keywords\":[\"GDC\",\"Gear VR\",\"John Carmack\",\"Oculus\",\"Oculus Rift\",\"ray tracing\",\"real-time rendering\",\"Unity\",\"virtual reality\",\"VR\"],\"articleSection\":[\"Rendering\"],\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"CommentAction\",\"name\":\"Comment\",\"target\":[\"http:\/\/lousodrome.net\/blog\/light\/2015\/03\/08\/john-carmack-on-oculus-at-gdc-2015\/#respond\"]}]},{\"@type\":\"WebPage\",\"@id\":\"http:\/\/lousodrome.net\/blog\/light\/2015\/03\/08\/john-carmack-on-oculus-at-gdc-2015\/\",\"url\":\"http:\/\/lousodrome.net\/blog\/light\/2015\/03\/08\/john-carmack-on-oculus-at-gdc-2015\/\",\"name\":\"John Carmack on Oculus at GDC 2015 &ndash; 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