{"id":479,"date":"2012-11-05T11:13:19","date_gmt":"2012-11-05T11:13:19","guid":{"rendered":"http:\/\/lousodrome.net\/blog\/light\/?p=479"},"modified":"2012-11-05T11:13:19","modified_gmt":"2012-11-05T11:13:19","slug":"reading-list-on-skin-rendering","status":"publish","type":"post","link":"http:\/\/lousodrome.net\/blog\/light\/2012\/11\/05\/reading-list-on-skin-rendering\/","title":{"rendered":"Reading list on skin rendering"},"content":{"rendered":"<p>Skin rendering is really not my thing. Yet. I have too much figuring out rendering of opaque materials already to deal with ones exhibiting sub-surface scattering. But I got trapped reading one article and then another.. and before I knew I had a list I wanted to note for later reference.<\/p>\n<ul>\n<li>The <a href=\"http:\/\/www.nvidia.com\/coolstuff\/demos#!\/human-head\">NVidia Human Head demo<\/a>, featuring Doug Jones, referred by many as the golden standard of real-time skin rendering (article in <a href=\"http:\/\/http.developer.nvidia.com\/GPUGems3\/gpugems3_ch14.html\">Chapter 14 of GPU Gems 3<\/a>).<\/li>\n<li>In 2009, Jorge Jimenez et al. published a paper presenting a <a href=\"http:\/\/www.iryoku.com\/sssss\/\">Screen Space Sub-Surface Scattering<\/a> technique (<a href=\"http:\/\/www.iryoku.com\/screen-space-subsurface-scattering\">blog post<\/a>).<\/li>\n<li>He later published another paper in 2010 on <a href=\"http:\/\/www.iryoku.com\/translucency\/\">skin translucency<\/a>, and finally released his <a href=\"http:\/\/www.iryoku.com\/separable-sss-released\">separable sub-surface scattering demo<\/a> last year.<\/li>\n<li>At the <a href=\"http:\/\/advances.realtimerendering.com\/s2010\/index.html\">Advances in Real-Time Rendering course<\/a> of SIGGRAPH 2010, John Hable presented the techniques used to render characters in Uncharted 2 (<a href=\"http:\/\/advances.realtimerendering.com\/s2010\/Hable-Uncharted2(SIGGRAPH%202010%20Advanced%20RealTime%20Rendering%20Course).pptx\">PowerPoint slides<\/a>, <a href=\"http:\/\/advances.realtimerendering.com\/s2010\/Hable-Uncharted2%28SIGGRAPH%202010%20Advanced%20RealTime%20Rendering%20Course%29.pdf\">PDF version<\/a>,\u00a0<a href=\"http:\/\/www.slideshare.net\/ozlael\/hable-uncharted2siggraph20201020-advanced20realtime20rendering20course\">presentation on SlideShare<\/a>).<\/li>\n<li>Next year at <a href=\"http:\/\/advances.realtimerendering.com\/s2011\/\">the same SIGGRAPH course<\/a>, <a href=\"http:\/\/www.ericpenner.net\/portfolio\/\">Eric Penner<\/a> presented a technique called pre-integrated skin rendering (<a href=\"http:\/\/advances.realtimerendering.com\/s2011\/Penner%20-%20Pre-Integrated%20Skin%20Rendering%20(Siggraph%202011%20Advances%20in%20Real-Time%20Rendering%20Course).pptx\">PowerPoint slides<\/a>, <a href=\"http:\/\/www.slideshare.net\/leegoonz\/penner-preintegrated-skin-rendering-siggraph-2011-advances-in-realtime-rendering-course\">presentation on SlideShare<\/a>).<\/li>\n<li>Skin rendering is also an recurring topic on <a href=\"https:\/\/twitter.com\/kenpex\">Angelo Pesce<\/a>&#8216;s blog: <a href=\"http:\/\/c0de517e.blogspot.jp\/2011\/12\/three-skin-rendering-horrors-you-want.html\">here<\/a> and <a href=\"http:\/\/c0de517e.blogspot.jp\/2010\/03\/skin.html\">here<\/a> as well as <a href=\"http:\/\/c0de517e.blogspot.jp\/2011\/09\/mathematica-and-skin-rendering.html\">here<\/a> and <a href=\"http:\/\/c0de517e.blogspot.jp\/2012\/11\/addendum-to-mathematica-and-skin.html\">here<\/a>.<\/li>\n<\/ul>\n<p>Many links missing, as I&#8217;m not done checking the major techniques mentioned in the presentations, but perfect is the enemy of good after all.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Skin rendering is really not my thing. Yet. I have too much figuring out rendering of opaque materials already to deal with ones exhibiting sub-surface scattering. But I got trapped reading one article and then another.. and before I knew &hellip; <a href=\"http:\/\/lousodrome.net\/blog\/light\/2012\/11\/05\/reading-list-on-skin-rendering\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[17],"tags":[267,34,265,266,99,264,98,268],"class_list":["post-479","post","type-post","status-publish","format-standard","hentry","category-rendering","tag-pre-integrated-skin-rendering","tag-real-time-rendering","tag-screen-space-sub-surface-scattering","tag-separable-sub-surface-scattering","tag-skin","tag-sssss","tag-subsurface-scattering","tag-transluency"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.9 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Reading list on skin rendering &#8211; Light is beautiful<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"http:\/\/lousodrome.net\/blog\/light\/2012\/11\/05\/reading-list-on-skin-rendering\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Reading list on skin rendering &#8211; Light is beautiful\" \/>\n<meta property=\"og:description\" content=\"Skin rendering is really not my thing. Yet. I have too much figuring out rendering of opaque materials already to deal with ones exhibiting sub-surface scattering. But I got trapped reading one article and then another.. and before I knew &hellip; Continue reading &rarr;\" \/>\n<meta property=\"og:url\" content=\"http:\/\/lousodrome.net\/blog\/light\/2012\/11\/05\/reading-list-on-skin-rendering\/\" \/>\n<meta property=\"og:site_name\" content=\"Light is beautiful\" \/>\n<meta property=\"article:published_time\" content=\"2012-11-05T11:13:19+00:00\" \/>\n<meta name=\"author\" content=\"Julien Guertault\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:creator\" content=\"@Zavie\" \/>\n<meta name=\"twitter:site\" content=\"@Zavie\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Julien Guertault\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"1 minute\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"http:\\\/\\\/lousodrome.net\\\/blog\\\/light\\\/2012\\\/11\\\/05\\\/reading-list-on-skin-rendering\\\/#article\",\"isPartOf\":{\"@id\":\"http:\\\/\\\/lousodrome.net\\\/blog\\\/light\\\/2012\\\/11\\\/05\\\/reading-list-on-skin-rendering\\\/\"},\"author\":{\"name\":\"Julien Guertault\",\"@id\":\"https:\\\/\\\/lousodrome.net\\\/blog\\\/light\\\/#\\\/schema\\\/person\\\/a16a2a69d73eca763ffdf125c49eaa2f\"},\"headline\":\"Reading list on skin rendering\",\"datePublished\":\"2012-11-05T11:13:19+00:00\",\"mainEntityOfPage\":{\"@id\":\"http:\\\/\\\/lousodrome.net\\\/blog\\\/light\\\/2012\\\/11\\\/05\\\/reading-list-on-skin-rendering\\\/\"},\"wordCount\":209,\"commentCount\":3,\"publisher\":{\"@id\":\"https:\\\/\\\/lousodrome.net\\\/blog\\\/light\\\/#\\\/schema\\\/person\\\/a16a2a69d73eca763ffdf125c49eaa2f\"},\"keywords\":[\"pre-integrated skin rendering\",\"real-time rendering\",\"screen space sub-surface scattering\",\"separable sub-surface scattering\",\"skin\",\"SSSSS\",\"subsurface scattering\",\"transluency\"],\"articleSection\":[\"Rendering\"],\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"CommentAction\",\"name\":\"Comment\",\"target\":[\"http:\\\/\\\/lousodrome.net\\\/blog\\\/light\\\/2012\\\/11\\\/05\\\/reading-list-on-skin-rendering\\\/#respond\"]}]},{\"@type\":\"WebPage\",\"@id\":\"http:\\\/\\\/lousodrome.net\\\/blog\\\/light\\\/2012\\\/11\\\/05\\\/reading-list-on-skin-rendering\\\/\",\"url\":\"http:\\\/\\\/lousodrome.net\\\/blog\\\/light\\\/2012\\\/11\\\/05\\\/reading-list-on-skin-rendering\\\/\",\"name\":\"Reading list on skin rendering &#8211; Light is beautiful\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/lousodrome.net\\\/blog\\\/light\\\/#website\"},\"datePublished\":\"2012-11-05T11:13:19+00:00\",\"breadcrumb\":{\"@id\":\"http:\\\/\\\/lousodrome.net\\\/blog\\\/light\\\/2012\\\/11\\\/05\\\/reading-list-on-skin-rendering\\\/#breadcrumb\"},\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"http:\\\/\\\/lousodrome.net\\\/blog\\\/light\\\/2012\\\/11\\\/05\\\/reading-list-on-skin-rendering\\\/\"]}]},{\"@type\":\"BreadcrumbList\",\"@id\":\"http:\\\/\\\/lousodrome.net\\\/blog\\\/light\\\/2012\\\/11\\\/05\\\/reading-list-on-skin-rendering\\\/#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"Home\",\"item\":\"https:\\\/\\\/lousodrome.net\\\/blog\\\/light\\\/\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"Reading list on skin rendering\"}]},{\"@type\":\"WebSite\",\"@id\":\"https:\\\/\\\/lousodrome.net\\\/blog\\\/light\\\/#website\",\"url\":\"https:\\\/\\\/lousodrome.net\\\/blog\\\/light\\\/\",\"name\":\"Light is beautiful\",\"description\":\"Thoughts of a graphics programmer, demoscener and spare time photographer\",\"publisher\":{\"@id\":\"https:\\\/\\\/lousodrome.net\\\/blog\\\/light\\\/#\\\/schema\\\/person\\\/a16a2a69d73eca763ffdf125c49eaa2f\"},\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":{\"@type\":\"EntryPoint\",\"urlTemplate\":\"https:\\\/\\\/lousodrome.net\\\/blog\\\/light\\\/?s={search_term_string}\"},\"query-input\":{\"@type\":\"PropertyValueSpecification\",\"valueRequired\":true,\"valueName\":\"search_term_string\"}}],\"inLanguage\":\"en-US\"},{\"@type\":[\"Person\",\"Organization\"],\"@id\":\"https:\\\/\\\/lousodrome.net\\\/blog\\\/light\\\/#\\\/schema\\\/person\\\/a16a2a69d73eca763ffdf125c49eaa2f\",\"name\":\"Julien Guertault\",\"image\":{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/4ba00e0748ee3b87b0747e121e0b2a9877cb589dbeb9039e9afa4180b1659e48?s=96&d=identicon&r=g\",\"url\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/4ba00e0748ee3b87b0747e121e0b2a9877cb589dbeb9039e9afa4180b1659e48?s=96&d=identicon&r=g\",\"contentUrl\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/4ba00e0748ee3b87b0747e121e0b2a9877cb589dbeb9039e9afa4180b1659e48?s=96&d=identicon&r=g\",\"caption\":\"Julien Guertault\"},\"logo\":{\"@id\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/4ba00e0748ee3b87b0747e121e0b2a9877cb589dbeb9039e9afa4180b1659e48?s=96&d=identicon&r=g\"},\"url\":\"http:\\\/\\\/lousodrome.net\\\/blog\\\/light\\\/author\\\/admin\\\/\"}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"Reading list on skin rendering &#8211; Light is beautiful","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"http:\/\/lousodrome.net\/blog\/light\/2012\/11\/05\/reading-list-on-skin-rendering\/","og_locale":"en_US","og_type":"article","og_title":"Reading list on skin rendering &#8211; Light is beautiful","og_description":"Skin rendering is really not my thing. Yet. I have too much figuring out rendering of opaque materials already to deal with ones exhibiting sub-surface scattering. But I got trapped reading one article and then another.. and before I knew &hellip; Continue reading &rarr;","og_url":"http:\/\/lousodrome.net\/blog\/light\/2012\/11\/05\/reading-list-on-skin-rendering\/","og_site_name":"Light is beautiful","article_published_time":"2012-11-05T11:13:19+00:00","author":"Julien Guertault","twitter_card":"summary_large_image","twitter_creator":"@Zavie","twitter_site":"@Zavie","twitter_misc":{"Written by":"Julien Guertault","Est. reading time":"1 minute"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"Article","@id":"http:\/\/lousodrome.net\/blog\/light\/2012\/11\/05\/reading-list-on-skin-rendering\/#article","isPartOf":{"@id":"http:\/\/lousodrome.net\/blog\/light\/2012\/11\/05\/reading-list-on-skin-rendering\/"},"author":{"name":"Julien Guertault","@id":"https:\/\/lousodrome.net\/blog\/light\/#\/schema\/person\/a16a2a69d73eca763ffdf125c49eaa2f"},"headline":"Reading list on skin rendering","datePublished":"2012-11-05T11:13:19+00:00","mainEntityOfPage":{"@id":"http:\/\/lousodrome.net\/blog\/light\/2012\/11\/05\/reading-list-on-skin-rendering\/"},"wordCount":209,"commentCount":3,"publisher":{"@id":"https:\/\/lousodrome.net\/blog\/light\/#\/schema\/person\/a16a2a69d73eca763ffdf125c49eaa2f"},"keywords":["pre-integrated skin rendering","real-time rendering","screen space sub-surface scattering","separable sub-surface scattering","skin","SSSSS","subsurface scattering","transluency"],"articleSection":["Rendering"],"inLanguage":"en-US","potentialAction":[{"@type":"CommentAction","name":"Comment","target":["http:\/\/lousodrome.net\/blog\/light\/2012\/11\/05\/reading-list-on-skin-rendering\/#respond"]}]},{"@type":"WebPage","@id":"http:\/\/lousodrome.net\/blog\/light\/2012\/11\/05\/reading-list-on-skin-rendering\/","url":"http:\/\/lousodrome.net\/blog\/light\/2012\/11\/05\/reading-list-on-skin-rendering\/","name":"Reading list on skin rendering &#8211; Light is beautiful","isPartOf":{"@id":"https:\/\/lousodrome.net\/blog\/light\/#website"},"datePublished":"2012-11-05T11:13:19+00:00","breadcrumb":{"@id":"http:\/\/lousodrome.net\/blog\/light\/2012\/11\/05\/reading-list-on-skin-rendering\/#breadcrumb"},"inLanguage":"en-US","potentialAction":[{"@type":"ReadAction","target":["http:\/\/lousodrome.net\/blog\/light\/2012\/11\/05\/reading-list-on-skin-rendering\/"]}]},{"@type":"BreadcrumbList","@id":"http:\/\/lousodrome.net\/blog\/light\/2012\/11\/05\/reading-list-on-skin-rendering\/#breadcrumb","itemListElement":[{"@type":"ListItem","position":1,"name":"Home","item":"https:\/\/lousodrome.net\/blog\/light\/"},{"@type":"ListItem","position":2,"name":"Reading list on skin rendering"}]},{"@type":"WebSite","@id":"https:\/\/lousodrome.net\/blog\/light\/#website","url":"https:\/\/lousodrome.net\/blog\/light\/","name":"Light is beautiful","description":"Thoughts of a graphics programmer, demoscener and spare time photographer","publisher":{"@id":"https:\/\/lousodrome.net\/blog\/light\/#\/schema\/person\/a16a2a69d73eca763ffdf125c49eaa2f"},"potentialAction":[{"@type":"SearchAction","target":{"@type":"EntryPoint","urlTemplate":"https:\/\/lousodrome.net\/blog\/light\/?s={search_term_string}"},"query-input":{"@type":"PropertyValueSpecification","valueRequired":true,"valueName":"search_term_string"}}],"inLanguage":"en-US"},{"@type":["Person","Organization"],"@id":"https:\/\/lousodrome.net\/blog\/light\/#\/schema\/person\/a16a2a69d73eca763ffdf125c49eaa2f","name":"Julien Guertault","image":{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/secure.gravatar.com\/avatar\/4ba00e0748ee3b87b0747e121e0b2a9877cb589dbeb9039e9afa4180b1659e48?s=96&d=identicon&r=g","url":"https:\/\/secure.gravatar.com\/avatar\/4ba00e0748ee3b87b0747e121e0b2a9877cb589dbeb9039e9afa4180b1659e48?s=96&d=identicon&r=g","contentUrl":"https:\/\/secure.gravatar.com\/avatar\/4ba00e0748ee3b87b0747e121e0b2a9877cb589dbeb9039e9afa4180b1659e48?s=96&d=identicon&r=g","caption":"Julien Guertault"},"logo":{"@id":"https:\/\/secure.gravatar.com\/avatar\/4ba00e0748ee3b87b0747e121e0b2a9877cb589dbeb9039e9afa4180b1659e48?s=96&d=identicon&r=g"},"url":"http:\/\/lousodrome.net\/blog\/light\/author\/admin\/"}]}},"_links":{"self":[{"href":"http:\/\/lousodrome.net\/blog\/light\/wp-json\/wp\/v2\/posts\/479","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/lousodrome.net\/blog\/light\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/lousodrome.net\/blog\/light\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/lousodrome.net\/blog\/light\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/lousodrome.net\/blog\/light\/wp-json\/wp\/v2\/comments?post=479"}],"version-history":[{"count":0,"href":"http:\/\/lousodrome.net\/blog\/light\/wp-json\/wp\/v2\/posts\/479\/revisions"}],"wp:attachment":[{"href":"http:\/\/lousodrome.net\/blog\/light\/wp-json\/wp\/v2\/media?parent=479"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/lousodrome.net\/blog\/light\/wp-json\/wp\/v2\/categories?post=479"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/lousodrome.net\/blog\/light\/wp-json\/wp\/v2\/tags?post=479"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}